Loading & transitions
Checked game start and area changes for loading delays or stalled transitions.
A 30-minute manual playtest documenting gameplay blockers, collision issues, and visual defects found during direct gameplay.
Checked game start and area changes for loading delays or stalled transitions.
Checked player movement around breakable walls, debris, and NPCs.
Observed wall visibility, character positioning, and animation during play.
Manual gameplay test · Windows PC
Device details checked:
Each report includes reproduction steps and expected versus actual results.
Game start or area transitions can remain on the loading screen for an unusually long time or become stuck.
Loading completes within 5–10 seconds.
The loading screen remains for an unusually long time or gets stuck.
After a glass door breaks through a wall, the player becomes trapped in the broken area.
The character can pass through the debris without abnormal collision.
The character becomes trapped where the wall broke and cannot move.
An intact wall turns transparent or invisible depending on the camera angle or player position.
Solid wall surfaces consistently block the view of areas behind them.
A wall becomes see-through and reveals the area behind it.
Some NPCs do not have an effective collision boundary.
The player collides with the NPC or triggers an intended physical interaction.
The player moves through the NPC model without interaction.
The character sporadically snaps position or breaks out of standard animations.
Character movement and animation remain stable and smooth.
Position or animation glitches occur intermittently.