GAME DESIGN DOCUMENTV2.0
Fruit Touch-Touch:
Scale of Deeds Edition
A mobile fruit-harvesting game that teaches generosity and honesty through meaningful player choices.
READ DESIGN REVIEW ↗Case studies, systems, and the decisions that shape playable worlds.
Choose a project to read its complete game design review.
A mobile fruit-harvesting game that teaches generosity and honesty through meaningful player choices.
READ DESIGN REVIEW ↗A 3D touchscreen prototype where every watermelon tap builds achievements and rewards kindness.
READ DESIGN REVIEW ↗